SPLATTERHOUSE 2010 REVIEW

JENNIFER!

DARKNOVAFORCE REVIEWZ

SPLATTERHOUSE 2010

 

Platforms: XBOX 360/PS3

Language Support – Text = English, Spanish, and French.

Audio = English only.

Game Supports: 1p.

 

Story: Dr. West takes Rick’s girlfriend Jen and now it’s up to him to get her back and the only way to do so is to wear a talking mask that will turn its user in to Jason from Friday the 13th.

Good or Bad Story: The story is good, but it’s just there to motivate you to kick ass. G00D!

Graphics: Splatterhouse 2010 came out in 2010 and playing it in 2014 it still looks really good even the pre-rendered cutscenes look good.

Audio: The music is Splatter-ish and the voice acting is really good with Josh Keyton doing a good job as Rick. I wish the game had other voiceover options. Also if you lose at times the mask will insult you calling you noob and other stuff.

Gameplay

Good: Splatterhouse 2010 is a 3d beat-em up and at times a 2.5d beat-em up where you can use your fist and weapons to pummel your foes until they give up. Rick can also use his sprint, jumping, grab, and berserker mode in a fight, with berserker mode you recover your health, deal more damage, and can use your meter to use more of your modifier moves. Rick can also upgrade his moves and stats, he also can use finishers on his foes and these are gory. The game has okay platforming, but these just don’t fit the game, there are boss fight in each level, you will find pictures of Jen on the floor in each level, there is a survival mode, and you can unlock the first 3 Splatterhouse games.

Bad: The loading screens for losing take too long to load the game. The camera is bad as it always moves around when Rick moves. The sprint barely moves you more than 6 feet. Level 9 sucks cause of the enemies you face there and sometimes the QTE counter button icons don’t respond to your inputs.

Overall: Splatterhouse 2010 is a really good beat-em up that is really gory and its name pretty much defines what the levels will be about. I wish the loading was faster like it is when going to the main menu and I feel as the game doesn’t require camera controls since the camera sucks the game could be fine without 1. And the nice addition of the old games being include is really good. Now I don’t think the game sold well, but I hope Namco Bandai make a sequel to this game and improve it.

Likes: Graphics, music, voices, gameplay, and story.

Dislikes: Camera, loading, sprint, QTE counter, and level 9.

Wishlist: Improve all the things I dislike in a potential sequel, and more voiceover options.

Score: 4.5/5 GIVE ME A HELL YEAH!

Recommended for fans of: Splatterhouse, Namco Bandai, Madworld, Final Fight, Bare Knuckle, beat-em ups.

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STRIDER 2014 REVIEW

STRIDER HIRYU, READY FOR BATTLE

DARKNOVAFORCE REVIEWZ

STRIDER 2014

 

Platforms: XBOX 1/XBOX 360/PS4/PS3/PC DIGITAL ONLY GAME

Game Supports: English, Spanish, French, Italian, and German text.(XBOX 1 & 360)

Audio Support: English(Main characters only) and Russian(Lower class minions only).

Supports 1p.

 

Story: Strider’s mission is to stop all the bad guys.

Good or Bad Story: The story is not the game’s main focus, it’s just there to tell you “You see that guy? You’re going to kick his ass next.”. And you won’t give a single damn about it. DON’T GIVE A DAMN!

Graphics: Strider 2014 on XBOX 1 looks really good and it’s a port of the 360 version so it’s not a huge graphical upgrade, so it’s just brighter. It runs at 1080p and a glorious 60fps at all times and all of this is thanks to the Hex engine the same engine that powers KI3. Strider has his MVC look, but with some adjustments like his scarf is now a laser scarf and the game’s level design is similar to Bionic Commando Rearmed 2, but adjusted to make the game’s world look like a game.

Audio: The music while there isn’t a big variety is really good and gives of a nostalgic feeling like this nananananananeeneeneenee. The game does have voice acting and it’s both good and bad depending on the characters and luckily Strider is not voice by his UMVC3 English actor who made him sound bad in that game, instead he has a new actor who gives him a Japanese accent to let you know he is Japanese and he sounds good.

Gameplay and Features:

Good: Strider 2014 stays true to its roots as the game is a 2.5D action adventure game with the originals being 2D. You play as Strider Hiryu who is 1 of the Striders a groups of badassess who look and fight like ninjas. You start as a badass and are equipped with light attacks, launcher(can also be done by holding up and pressing the light attack button), ninja mobility(jumping, a slide attack, hanging from walls), a mini and full map, and good looks. You also have a rage mode that can be used to deal more damage and gain a bit more reach with your sword attack, but be warned if you get hit you can lose it.

Along the way you will became a super badass by obtaining options which are based off his moves from the MVC series, as well as finding status upgrades, and obtaining more plasma to make you an ultra badass. All of these upgrades are important as you’ll need to explore the levels a lot and some doors can’t be open unless you have the proper upgrade as well as some enemies can only be/are weaker with the proper upgrade and you will want to explore as you can be rewarded with unlockable stuff like costumes and art. The game also has camera controls which is meant for aiming your knives though you can do that with the LS, there is some platforming, you’ll also notice throughout the game there are some green orbs and these can be used to heal you, and the game has a save station. Also it has boss fight with some of the bosses returning from the previous games and it has 3 game modes a becon mode which is a speed run mode, story mode, and survival.

Bad: There is nothing I found to be bad in this game, but I wish I could use the dpad to move Strider as I’m not a fan of using analog sticks for 2D/2.5D games, but I got used to it.

Differences: The game plays the same on all platforms and it also looks pretty much the same with the XBOX 1 and PS4 versions running at 1080p 60fps as well as PC and the 360 and PS3 version likely running at a lower resolution. If you have only a 360 and/or PS3 on 360 you get just Strider 2014, but if you get it on PS3 you get Strider 2014 and Strider 1/2. So pretty much the PS3 version gives you a better value, but if you also have 360 get on it as well. If you only have a XBOX 1 and/or PS4 there isn’t any difference so get it on both. If you have a current and next-gen console get it first on the next-gen then on current-gen. But if you have at least 2 of the platforms the game’s on then get it on both.

Questionable: Where are the other Striders? Their mentioned in the game, but their nowhere to be seen. Are they on vacation? If so why make Hiryu do everything? He needs a break too, couldn’t they at least order him some Little Caesar’s?

Overall: Strider 2014 is so fun for every enemy killed you get a sense of enjoyment and hype cause your empowered, instead of being a weakling. You get the sense that Double Helix made this game to be fun at every turn. The game feels and controls good. There is always something to do in this game like going back to a area that you already visited to find any hidden secrets and slicing and dicing everyone who gets in your way. This is 1 of the first wave of games for early 2014 and Strider 2014 delivers. Strider 2014 is 1 of the best games of 2014 and should not be missed by anyone. Double Helix has made another favorite game of mine along with KI3. So get this game now you won’t regret it and its $15. So now I’m going to play again and re-enjoy the hype that is Strider 2014.

Likes: Gameplay, graphics, music, voices.

Dislikes: voices.

Wishlist: Sequel.

Score: 5/5 ULTRA BADASS!

Recommended for fans of: Capcom, Double Helix, Strider, Fighters, 2D, 2.5D, ninjas, Ninja Gaiden, Bionic Commando, Moon Diver, TMNT, action, adventure.

SOUL CALIBER 2(XBOX Version)

TRANSCENDING HISTORY AND THE WORLD, A TALE OF SOULS AND SWORDS ETERNALLY RETOLD

DARKNOVAFORCE REVIEWS

NERDCALIBER 2(SOULCALIBER 2)

PLATFORMS: XBOX/PS2/GC/XBOX 360/PS3

Game Supports: English text only.

Audio Support: English & Japanese.

Played in Japanese.

Support 1-2 local versus.

Story: Skillful warriors are out to obtain Soul Edge in order to save their homes, use it for evil, or whatever they want to do with it.

Good or Bad Story?: The game has 2 story modes. 1 is playing arcade mode with each character to fight their rival to fight the boss and get an ending of what the fighters do when they get the sword. The second is playing Weapon Master where the character you select must complete missions to get closer to obtain Soul Edge. Of the 2 Weapon Master is the most interesting cause it gives a well written story of your characters journey through both the main story and sub missions. GOOD!

Graphics: This game came out in 2003 on all major platforms and was a really good looking game, but how does the graphics compare today? The game actually still looks really good even when sequels have been made for the franchise. From the characters to the menus and to the environments nothing looks dated which impresses me.

Audio: The game includes both Japanese and English voice acting. All the characters that speak can be set to both languages, but would have liked more language option and yes both Spawn and Heihachi speak Japanese and English. I prefer the Japanese audio as the English voices are mostly cheesy for the characters. The music for each stage is some of the best in a fighting game to date and the character select screen has 1 of the best themes ever.

Game play:

Good: Soulcaliber 2 is a weapon based 3d fighter that is simple to learn but hard to master. You can slash, kick, guard, parry, sidestep, get thrown out of the arenas, push enemies in to the walls, jump, throw, launch enemies in the air, combo, and T-bag. Some arenas allow for both ring outs and pushing your opponent to a the wall for extra damage, while some have hazards like strong wind and stepping at sides that can cause damage. The combat includes a combo system similar to Tekken where attacks connect to form a combo like A A B equals a new move, also there are some moves that require motion inputs like Street Fighter and you can give your character a boost in power with the soul charge. Now this game has plenty of modes for play including, arcade, team battle, survival, time attack, training, weapon master, versus, and extra versions of almost all the game modes except weapon master. Through playing you can unlock new content mostly by playing weapon master where you get points for each fight completed, you can unlock costumes, characters, new weapons, more modes, battle theaters, stages, and art. The weapons you get will change the characters balance like guard and attack also these weapons are meant for the new modes you unlock which are the extra versions of existing modes. And in Weapon Master some levels have a certain challenge that you must complete to move on and can unlock some items for free if completed which will raising your level and depending on the level things can be unlocked.

Bad: Besides the English voices the game doesn’t support widescreen on the Xbox version so when playing on a HDTV the game will be in 4:3 it’s not a big issue as I got used to it.

Difference: The console versions include more modes, 5 new characters(Necrid, Lizard man, Assassin, Berserker, and 1 guest star for each console), and a additional story mode not found in the arcade version.

Overall: Soulcaliber 2 is a fighter that offer a lot content compared to today’s fighters and would like a rerelease. This is my favorite and what I consider to be the best game in the Soulcaliber series. The only issues which are minor are no widescreen for Xbox and the English voices.

Likes: Graphics, story, unlocks, music, game play, Japanese voices, modes, stage hazards.

Dislikes: English voices, no widescreen.

Wish list: rerelease with online play and widescreen, additional voice options.

Score: 5/5 AWESOME!

Recommended to fans of: fighters, soulcaliber, Namco, Spawn, Zelda, Tekken.