BLAZBLUE CALAMITY TRIGGER REVIEW

BLAZBLUE ACTIVATE

DARKNOVAFORCE REVIEWZ

BLAZBLUE CALAMITY TRIGGER

 

Platforms: XBOX 360/PC/PSP/PS3

Game Supports: Japanese, Chinese, Korean, and English text.

Audio Support: Japanese and English.

Supports 1-2p offline and 1-6p online.

Played in Japanese and English.

 

Story: Some fight for love and justice, others fight to help those important to them, and others are just bat-shit insane.

Good or Bad Story?: The story is good, but confusing as in story mode each character have different paths that they can take. 1 path leads to their actual story, another leads to a comedy sketch, and the other leads to their destruction.  And another thing when characters come in contact with each other in their own stories it can be hard to guess which part of the story actually happened and which 1 is just a “what if”. It’s cool that there are different paths, but these paths end up making the story really confusing if you want to know what’s really happening. Arcade mode gives some tidbits of the story mode which is nice.

The story mode is like watching a play at a theater. You’ll mostly see the characters standing and talking to each other, but at times you will see some still images and cut scenes. G00D!

Graphics: Blazblue’s characters are in 2d(there actually 3d models just that 2d art was placed on top of the 3d models) and the stages are in 3d. The stages look really good and are some of the best looking stages in fighting game, but the characters are a different story. While the 2d designs of the characters are good the textures on them is kind of uneven as some characters look like they were made using the Guilty Gear engine and some look like they were made using a new graphics engine.

While the game does look good the uneven textures on the characters make them look out-dated and the cut scenes in story mode look terrible and are poorly designed.

Audio: The music is really good especially the opening theme. The voice acting in Japanese is superb even the English voices are really good. I would like it if future Blazblue’s include other dubs like a Spanish dub.

Game play and Features:

Good: Blazblue is a 2d fighter that has 12 characters and each 1 is different from the other. The mechanics include:

Jumping(some characters have double jumps) and high jumps.

Dashing(some can’t dash and some can air dash)

Combos(ground and air)

Supers

Fatalities

Drives

Guard breaks

Burst

Barriers

Cancels

and

Negative states.

Dashing is good to get in on your opponent or back away from them. However, dashing too much backwards can lead to negative state and when this happens your character will start “sweating red” and if you get hit in this state you will take more damage as the game does not like keep away and it forces players to learn to be offensive. Comboing involves chain combos using Light, Medium, and Heavy attacks for the most part as well as including drives, special moves, launchers, links, cancels, throws, off the ground attacks, and supers. Drives are characters special abilities like life regain, countering, and freezing. Blazblue also wants to you learn how to manage meter as you will need meter make the most out of a character since you will have to use Cancels and Distortions a lot. Cancels can help extend combos and requires 50% meter and it can be used on the ground and air when performing combos, special moves, launchers, and supers. Distortions(supers) are a character’s most powerful moves that require mostly 50% meter, but at times require 100% meter.

Guard breaks occur when you block a lot and when your guard meter goes to zero leaving you open for an attack and taking more damage. To avoid guard breaks you can use instant block which is like a parry or use barrier(requires meter) to reduce the amount of guard meter that you would lose. If your opponent keeps pounding on you then using burst will put some distance between you and him/her as long as you have a burst icon. Also when getting hit if you’re enemy’s next attack misses or if you land on the ground you can press a button to return to a neutral state and start fighting back just don’t press the button more than once or you will leave yourself open for an attack. And finally each character has a Astral Heat(fatality) that can be used to instantly win a match as long as your opponent has 30% health, you have 100% meter, a burst icon, and it’s the last round. Landing 1 of these is awesome, but you’re not invulnerable so use it when your enemy least expect it.

A cool feature that this game has is that each move for a character has a description telling you what that move does so you won’t have to blindly guess what that move does if your new to the game. This game also had some nice modes like arcade, story, replay, score attack, and online play with rank and player matches. If you play online you can choose on the criteria’s for your match like how many people can play, what connection bars you will accept, as well as what skill level, and etc. And you can unlock stuff.

Bad: The Astral Heats must be unlocked to be used which I find dumb when it’s part of the combat mechanics. Why would I have to unlock it  in a fighter? Also the Astral Heats end up being useless do to the fact that there slow and easy to see coming. Another thing is comboing must be done perfectly or your opponent can easily escape by pressing a button which is not good as there shouldn’t be an option for your opponent to escape when they’re not using burst. And thus can throw off newcomers if they want to get better as this feature can make them not want to play anymore. The burst is a double edge sword as not only can it put distance between you and your opponent, but it puts you on a high risk of taking more damage for no reason and rewarding your opponent to use a fatality a lot earlier.

Overall: Blazblue CT is a good fighter that has a good story and some solid mechanics, however; some mechanics end being useless or just bad and the story can cause confusion do to there being different paths that lead to different outcomes. And the graphics could use some work in certain areas.

Likes: Story, game play, modes, music, voices, and graphics.

Dislikes: Story can cause confusion on what’s really happening, some game play mechanics are not that well made, and some parts of the graphics are uneven/look bad.

Wish list: More dubs for the voice acting, remove some mechanics like the Astral Heat, Story should not cause confusion.

Score: 4/5 G00D!

Recommended for fans of: Blazblue, Guilty Gear, Ark systems, Capcom, Street Fighter, KOF, SNK, Cartoons, Needless.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s